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Ten

15 Apr 23 Kommentera
10 years since I discovered the little computer that could, and probably will replace all X86 computers starting next winter. The VisionFive 2 did not deliver yet, and seems to not be as powerful on the GPU as we need. So Jetson Nano might be the gaming rig of the future.
/marc

Bilbo

16 Jun 22 Kommentera
by Tolkien
/marc

Node

29 May 22 Kommentera
/marc

Salt

21 Apr 22 Kommentera
/marc

768

18 Mar 22 Kommentera
Commodore failed because they moved too fast and broke things. Intel licensed out X86 and made PCI that allowed others to work without friction, side-by-side, and eventually the inertia killed everything else (validated by Albert Charpentier here). Today all bottlenecks (PCI/RAM/Disk/Ethernet) have fossilized, so begins the era of the 1000 hour computer (lightbulb). The real shame is how we did not leverage the early home computers and instead removed the keyboard from so many devices. The home computer and …
/marc

C+H

4 Dec 20 Kommentera
By Gabriel Soares
/marc

Peak

24 Jan 20 3 Kommentera
The "first" transistor gaming machine and the "final". Let's compare these: 1982 vs. 2020, 320x200 vs. 720x720, colors 4 vs. 18 -bit, s-video vs. DPI, 15W vs. 5W, 50Hz vs. 60Hz, 2D vs. 3D, Mono vs. Stereo, RxTx vs. Eth. As much as I like this creation, nothing has really improved much since the 80s, except maybe haircuts! Edit: the HyperPixel is out.
/marc

Time

24 Aug 19 6 Kommentera
We have paid the debt to the past: dead trees, uranium, discoveries and houses, with debt to the future: money, laws, stocks and jobs, meanwhile we lost the cornerstones of the present: nature, family, work and value. Photo: Max Modén.
/marc

Focus

16 Dec 18 2 Kommentera
So I have finally decided that there are only two programming languages worth mastering: C+ ( C syntax compiled with cl.exe / g++ ) on client and Java SE ( 8u181 ) on server. That said C++ ( namespaces / string / stream ) and JavaScript ( HTML5 ) can be useful. Fragmentation is bad, so stop creating new things on a simple memory model; yes, I'm looking at you Erlang, Rust1 and Go (no VM) or WASM (no GC). Edit; ONLY use C+ for hotpath, Java is the ultimate solution.
/marc

Nasa

19 Nov 18 1 Kommentera
Anna Lee Fisher
Margaret Hamilton
Also watch this video on Voyager. Off topic, I made my first C64 .prg, just getting my feet wet!
/marc

Cave

17 Nov 18 1 Kommentera
The best one-man made game ever. Make sure you play through the alternative way. Fanart by Shawn
/marc

Tre

17 Nov 18 1 Kommentera
These are all 3 LCD technologies we have invented so far: TN, PVA and IPS. Also 3 most used hard/soft -ware 8µm C64, 14nm X86/WIN and 40nm ARM/LIN. 3 orders of magnitude. Birth and peak of transistor personal computers.
/marc

Ware

20 Aug 18 Kommentera
Your software needs to allow for parallelism everywhere. A total of 24x ARMv7 cores is more powerful and secure than 4x X86 cores per watt/$. Edit: soon coming with Raspberry 2 and heatsinked 4 interleaved for maximum longevity, power efficiency and operations per joule mixed!
/marc

Soft

20 Aug 18 Kommentera
Hard things are only as valuable as how easy they become. Here is the ultimate RR-Net single file .prg collection! Also Nunchuk64 is a must to get Nintendo Mini/Classic I2C gamepads to work on the C64!
/marc

Aeon

4 Aug 18 Kommentera
Aeon is playable on the 3+ at ~34 FPS.
/marc

Mario

22 Jul 18 Kommentera
/marc

Ahoy

26 Oct 17 2 Kommentera
Khronos engine written in C+.
/marc

Dans

30 Jul 17 Kommentera
/marc

Wood

15 Apr 17 1 Kommentera
Just some things I have been up to with the Raspberry Pi computers.
/marc

Äng

15 Sep 16 Kommentera
/marc